![]() ![]() Neither barbarians nor bards wear heavy armor, so gear selection is straightforward. Only the bardic music abilities that actually require a Perform check (such as countersong and fascinate) are off limits during a rage. The “bardarian” has two choices in a battle: use a mix of party-aiding spells and attacks, or rage and use inspirational music to urge the rest of the party on as he attacks. The following combinations are particularly potent. Because it’s possible for gestalt characters to qualify for prestige classes earlier than normal, the game master is entirely justified in toughening the prerequisites of a prestige class so it’s available only after 5th level, even for gestalt characters.īecause the player of a gestalt character chooses two classes at every level, the possibilities for gestalt characters are almost limitless. Prestige classes that are essentially class combinations-such as the arcane trickster, mystic theurge, and eldritch knight-should be prohibited if you’re using gestalt classes, because they unduly complicate the game balance of what’s already a high-powered variant. A gestalt character can’t combine two prestige classes at any level, although it’s okay to combine a prestige class and a regular class. ![]() Gestalt characters with more than one spellcasting class keep track of their spells per day separately.Class features that two classes share (such as uncanny dodge) accrue at the rate of the faster class.Each time he gains a new level, he chooses two classes, takes the best aspects of each, and applies them to his characteristics. Class- and ability-based restrictions (such as arcane spell failure chance and a druid’s prohibition on wearing metal armor) apply normally to a gestalt character, no matter what the other class is.Ī gestalt character follows a similar procedure when he attains 2nd and subsequent levels. A 1st-level gestalt rogue/cleric, for example, gets sneak attack +1d6, trapfinding, 1st-level cleric spells, and the ability to turn or rebuke undead. For example, a gestalt barbarian/bard would gain skill points per level equal to 6 + Int modifier (and have four times this amount at 1st level), arid can purchase skills from both the barbarian and bard lists as class skills.Ī gestalt character gains the class features of both classes. Take the number of skill points gained per level from whichever class grants more skill points, and consider any skill on either class list as a class skill for the gestalt character. For example, a 1st-level gestalt fighter/wizard would have base saving throw bonuses of Fortitude +2, Reflex +0, Will +2-taking the good Fortitude save from the fighter class and the good Will save from the wizard class. A monk/sorcerer would use d8 as her Hit Die and have 8 hit points (plus Constitution modifier) at 1st level, for example.Ĭhoose the better progression from the two classes.įor each save bonus, choose the better progression from the two classes. (You can also choose any of the variant classes, though you can’t combine two versions of the same class.) Build your character according to the following guidelines.Ĭhoose the larger Hit Die. To make a 1st-level gestalt character, choose two standard classes. This variant works only if every PC in the campaign uses it, and it results in complicated characters who may overwhelm newer players with an abundance of options. The gestalt character variant is particularly effective if you have three or fewer players in your group, or if your players enjoy multiclassing and want characters with truly prodigious powers. The gestalt character retains all aspects that don’t overlap. if the two classes you choose have aspects that overlap (such as Hit Dice, attack progression, saves, and class features common to more than one class), you choose the better aspect. The process is similar to multiclassing, except that characters gain the full benefits of each class at each level. In this high-powered campaign variant, characters essentially take two classes at every level, choosing the best aspects of each. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |